It’s not the game’s purpose to look good, however, so it probably won’t even matter in the end. Most of the objects and environments are hand drawn, and not very well. You cannot actually use the said trophies in any way, but at least you’ll have proof that you have resisted the temptation to act like a jerk.įrom a technical point of view, the game is pretty simple when it comes to visual quality. If you score 100% evil or 100% good, you receive a trophy. It is perfectly possible to solve the puzzles the right way, and you are presented with a statistic at the end of the stage. You are not forced to be evil either, on the other hand. In short, if you think something would be annoying, then it’s the proper way to go. If there’s a painting to admire in silence, you have to skew it and make it difficult to concentrate on the picture. If the box says “This way up”, then your task is to flip it. To start with, the game’s interface is drag-and-drop, which means that most puzzles require you to touch something or move objects around. As the developer puts it, people would probably get mad at you if they were watching you play, because it’s quite annoying to see someone do everything wrong. You essentially have to figure out how to solve the puzzles, but it is also acceptable that you do the exact opposite instead. Let your inner douche come out for some airĭude, Stop is a unique puzzle game that aims to test your patience in a variety of ways. It’s a lot of pressure to keep up appearances at all times, which is why most people refrain from doing things that annoy other people. It may be a matter of personal preference, or just the fact that you don’t play well with others, but being the bad guy is refreshing every now and again. We all try our best to fit in, even when every instinct tells us to do exactly the opposite.
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